A garden puzzle from Plainly Done Studios

PenumbloomRestore the gardens. Awaken the Penumbloom.

Read the sun. Plant the right trees. Give every flower exactly the shade it needs, then watch a quiet world grow back around you.

Preparing for broader Google Play testing
Penumlet waving Mossli looking curious

Light becomes the puzzle

Simple to understand.
Much harder to master.

Every puzzle starts with the same question: where will the shade fall? The rules stay readable while the gardens grow into deeper, more demanding logic.

01

Check the sun

The sun can move from puzzle to puzzle. Shade always stretches away from it.

02

Plant with purpose

Each tree has its own shade footprint. Place it on the right soil and let the board respond.

03

Match exact shade

A flower marked 1 needs exactly one layer of shade. Zero means none. Precision matters.

Every puzzle leaves a mark

You are restoring a world, not clearing a list.

The Ten Gardens gradually wake as you solve them. Water returns. Woodland fills in. The cottage stirs. The Penumbloom opens wider.

Your Sanctuary grows alongside that journey, with decorations and living details you can earn, collect, and arrange yourself.

The heart of the garden

Meet the little lives
you are restoring it for.

Penumlet is your quiet guide through the gardens. Mossli is the curious companion who can eventually make the Sanctuary feel a little more alive.

Penumlet smiling

Guide · Heart · Gardener

Penumlet

Gentle, hopeful, and always paying attention. Penumlet helps new players understand the garden, reacts to restoration, and celebrates the moments that make the world feel whole again.

Mossli looking curious

Companion · Explorer · Resident

Mossli

Playful, curious, and a little distractible. Once Mossli joins Penumlet, the Sanctuary becomes his home too. He wanders, investigates decorations, and finds small reasons to stop and look around.

A path that keeps growing

Cozy does not mean easy.

Penumbloom starts by teaching the language of shade, then builds toward layered mechanics and long-form challenge for players who want to keep pushing.

The Ten Gardens

A handcrafted restoration journey that introduces the rules, the world, and its major mechanics one garden at a time.

Daily Garden

A fresh reason to return, with difficulty that grows alongside your progress without demanding a streak.

Endless Paths

Deterministic generated puzzles that keep going, eventually layering Linked Blooms, Sunstones, and the game’s toughest logic.

Designed to respect your time

Play because you want to.

Penumbloom is being built around a simple principle: progression should come from playing, not from manufacturing frustration.

  • No forced interstitial or banner ads interrupting puzzles.
  • Optional rewarded boosts are limited and never replace learning the game.
  • No energy meter that tells you when you are allowed to play.
  • Sanctuary customization is about expression, not competitive power.

Made by Plainly Done Studios

Plainly Done Studios

Plainly Done Studios is an independent studio focused on games and creative projects that are clear, thoughtful, and made with care. Penumbloom is our first mobile puzzle world.

Support & contact

Penumbloom is growing toward open testing.

Android first. More details and the Google Play testing link will appear here when the next public testing phase opens.

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